Crimson Moon
Classless loadouts

Crimson Moon Builds & Classes Guide

Crimson Moon uses a classless build system. Your role comes from equipped weapons, armor, Weapon Arts, Boons and an Angel rather than a permanent class choice.12

Updated September 3, 2026

Two Nephilim move through the Sanctus Clypeus hub
Class choiceNone1
Build coreGear + Boons12
Combat toolsWeapon Arts12
Support slotAngel12

What Replaces Classes

  • Weapons define attack patterns and may carry a Weapon Art.12
  • Armor and trinkets contribute stats and situational bonuses.1
  • Boons modify a run, with Innate and Temporary effects behaving differently.1
  • Angels add another loadout decision; Aegis is a commonly recommended beginner option in launch guides.2

Build Planning

Start with one reliable damage plan, one defensive tool and one source of sustain. The launch-era databases are still incomplete, so avoid treating any total count or tier list as final.12

Build layerWhat it controlsBeginner question
Weapon and shieldAttack pattern, damage type and Weapon ArtCan I use this safely under pressure?
ArmorDefenses, stamina and other item bonusesDoes it support my main damage plan?
TrinketsFocused passive effectsAm I adding damage, sustain or utility?
BoonsInnate gear effects and temporary run effectsDoes this effect trigger consistently?
AngelA separate support and power choiceDoes it cover a weakness in the loadout?

Table sources.12

Build Routes

  • Balanced starter: Covenant Sword or Crescent Moon Halberd, Belwayne Knight armor, sustain and stamina Boons, and Aegis.2
  • Bleed route: pair frequent attacks with Sanguine Slice and other effects that reward repeated hits.2
  • Rage route: choose Boons that generate Rage, extend Enraged duration or add defenses while Enraged.1

Frequently Asked Questions

What is the best class in Crimson Moon?

There are no traditional classes. Choose a build around weapons, armor, Boons, Weapon Arts and an Angel.1

Sources

  1. Official: How Builds Work in Crimson Moon
  2. Game8 beginner build guide